Sorry if I didn't make it more explicit. It is something like a mission where 1 of your unit manage to make it to that region. Then from there onwards, units will keep spawning to help you to defeat the evil people. It does not need to have a unit always stationed at that area.
I'm not very sure how to do it, but I split this into 2 parts, where:
Trigger 1
Event: Unit enters region X
Condition: (Owner of (Triggering unit)) Equal to Player 1 (Red)
Action: Turn Trigger 2 on
Trigger 2
Event: Every 5 seconds of game time
Condition: NIL
Action: Spawn 5 footman at region Y
Is this right? Nothing spawns even when a unit enters region X. Or I can just combine both triggers?