- Joined
- Jun 18, 2004
- Messages
- 136
ok i posted earlier about making heros available when a prhase is typed. heres my trigger:
Events
Player one red types a chat message containing _________ as an exact match
Conditions
none
Actions
Set research level of password to 1
this would make the hero available since it required the upgrade called "password."
i have five password heros and my question is: Do i have to make five seperate sets of passwords for each of twelve players? or is there someway to make it so that if any player types the message it will make the hero available to the player that typed the message
i really need this to work so please help me---thx---AlphaChicken---
Events
Player one red types a chat message containing _________ as an exact match
Conditions
none
Actions
Set research level of password to 1
this would make the hero available since it required the upgrade called "password."
i have five password heros and my question is: Do i have to make five seperate sets of passwords for each of twelve players? or is there someway to make it so that if any player types the message it will make the hero available to the player that typed the message
i really need this to work so please help me---thx---AlphaChicken---