Realistic Sunken Ruins Terrian

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How can I make terrian look a bit more realistic? Aside from making the ground more random (height-wise) and adding doodads, my terrian looks rather unexciting. I am not sure which terrian tilesets should be scattered about. Basically I want you to evaluate the portion of my map. The Felwood poison is ment to be there (the resource), but otherwise i'd just like an evaluation.
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The edges of your map are way to square, it looks very unnatural. All your trees and doodads look like they've been placed by someone/thing. Not a good look, try to make your doodads look as randomly placed as possible. Ground terrain is all much of the same, add some variation to it and change hight a bit. As for which terrain should be placed, experiment and choose what you like best, it's your map, after all.
 
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