[General] Raw Data Code in Tooltip

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Hi, its a question for experienced users.
Im triying to copy one field value from object editor to another using raw data.
Example:
from Knight - hkni, field 'Text tooltip extended (utub)' - Ubertip
into
Footman - hfoo , field 'Text tooltip extended (utub)' - Ubertip

So Footman's Ubertip field is edited, so it should shows (in game) description from Knight.

so far I tryed:
<hkni,Ubertip>
< hkni,Ubertip >
< hkni, Ubertip >
< hkni , Ubertip >
<hkni,$Ubertip>
<hkni,%Ubertip>
<hkni,'Ubertip'>
<hkni,utub>
< hkni,utub >
< hkni, utub >
<hkni,'utub'>
<hkni, 'utub'>
< hkni, 'utub' >

no success, always in game shows '0'
I know i can do that manually.
If you ask what for?
There's 200 units and structures that train those units, and I want to start with balancing. Copy with raw data could saves a lot of time - if possible to do.
zibi
 
Level 12
Joined
Mar 13, 2012
Messages
1,121
The problem here is that the string is cast to a number, which results in 0. While it might be possible to display a string somehow, I have never seen it.
 
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