- Joined
- Dec 17, 2005
- Messages
- 337
I am making a map where i want a specific type of creature to drop an item randomly. What this means is that 1/50 of these monsters will drop the item.
My current trigger goes as:
Troll Axe
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Equal to Neutral Hostile
Or - Any (Conditions are true)
Conditions
(Unit type of (Dying unit)) Equal to Troll Youngblood
(Unit type of (Dying unit)) Equal to Troll
Actions
???
I need to know how to fill up this area. I want the Troll Axe to fall at the feet of the slain troll. (Item is dropped 2% of the time when one of those 2 are killed.)
My current trigger goes as:
Troll Axe
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Equal to Neutral Hostile
Or - Any (Conditions are true)
Conditions
(Unit type of (Dying unit)) Equal to Troll Youngblood
(Unit type of (Dying unit)) Equal to Troll
Actions
???
I need to know how to fill up this area. I want the Troll Axe to fall at the feet of the slain troll. (Item is dropped 2% of the time when one of those 2 are killed.)