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Raise casting unit UP UP?!

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Level 4
Joined
Dec 30, 2008
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Ok im currently helping windaleblizard work on the new footies map and im trying to create a spell called...TimeS UP. I want the caster to rise up play his animation *point at the target* and explode that unit or something like that...but i cant quiet figure out how to make the unit rise...do i need to create multiple dummies and just replace the units? helpp PLEASEE!~@ and thanks =D
 
Level 4
Joined
Oct 11, 2008
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First you need to pause the unit. Then use the function: Animation - Change Unit Flying Height (you can change the flying height to 150 for example at a rate of about 300. That way the unit will raise at 150 in a second or two.) Then add the function: Unit - Explode (Target unit of ability being cast) and now you have to unpause it and change it's flying height at 0 at the same rate, or faster if you want.
Hope that helps.
P.S. I forgot to mention that you have to add "Crow Form" ability to the unit before you set it to fly.
 
Level 4
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Dec 30, 2008
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HMM...i get the unit to rise up and face the unit he pauses but his sikle points to the unit...but for some reason the unit wont explode...i want to have it so when hes in the air the unit explodes not when hes on the ground...Any suggestions?
 
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