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[Trigger] rain with damage ability

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I have this trigger, this ability create a cloud(is a ability units->I transform in hero ability) and ut's ok with spell animation, but the damage don't run why?
  • Inizializzazione partita Assalto
    • Eventi
      • UnitÃ* - A unit Avvia l'effetto di un'abilitÃ*
    • Condizioni
      • (Ability being cast) Uguale a nuvola
    • Azioni
      • UnitÃ* - Pausa (Target unit of ability being cast)
      • Effetto speciale - Create a special effect attached to the hand, left, right of (Casting unit) using Doodads\Ruins\Water\BubbleGeyser\BubbleGeyser.mdl
      • Audio - Play LightningBolt1 <gen>
      • UnitÃ* - Cause target_unit[(Player number of (Owner of (Target unit of ability being cast)))] to damage caster_unit[(Player number of (Owner of (Casting unit)))], dealing 100.00 damage of attack type Incantesimi and damage type Fulmine
      • Wait 5.00 seconds
      • UnitÃ* - Riprendi (Target unit of ability being cast)
      • Effetto speciale - Destroy (Last created special effect)
 
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