- Joined
- Sep 26, 2008
- Messages
- 140
I have this trigger, this ability create a cloud(is a ability units->I transform in hero ability) and ut's ok with spell animation, but the damage don't run why?
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Inizializzazione partita Assalto
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Eventi
- UnitÃ* - A unit Avvia l'effetto di un'abilitÃ*
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Condizioni
- (Ability being cast) Uguale a nuvola
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Azioni
- UnitÃ* - Pausa (Target unit of ability being cast)
- Effetto speciale - Create a special effect attached to the hand, left, right of (Casting unit) using Doodads\Ruins\Water\BubbleGeyser\BubbleGeyser.mdl
- Audio - Play LightningBolt1 <gen>
- UnitÃ* - Cause target_unit[(Player number of (Owner of (Target unit of ability being cast)))] to damage caster_unit[(Player number of (Owner of (Casting unit)))], dealing 100.00 damage of attack type Incantesimi and damage type Fulmine
- Wait 5.00 seconds
- UnitÃ* - Riprendi (Target unit of ability being cast)
- Effetto speciale - Destroy (Last created special effect)
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Eventi