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Displays properly in wc3 editor
Model works and displays fine in both SD & HD modes ingame
Health & Mana bars display properly ingame
Has a Portrait and its' camera-facing is properly placed.
All attachment point(s) are working
Has simple .blp texture...
I need to learn how you can produce such good particle effects. The particle effect preview in TRMS does not appear to be able to preview them properly or at least similarly to in-game.
I need to learn how you can produce such good particle effects. The particle effect preview in TRMS does not appear to be able to preview them properly or at least similarly to in-game.
Yes it is hard for traditional/old conversion method to produce particles the same performance as it in WOW, usually it need handmade adaption works. For this one i transplanted particles from Ragnaros - Zenonoth, Blizzard Entertainment i think it performs properly. but geosets and other things from my wip resource.
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