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Question about map protecting

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Level 7
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Nov 8, 2008
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well, since we can't really prevent people from deprotecting it. but anyways to make it more diffucult to deprotect a map?.. and especially in models...

and also, in modeling, what ways to prevent them or making them difficult from viewing magos model editor, war3 viewer or mdlvis?... i'm trying to make a difficult texture path so they would having problem in importing it...
 
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