• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Problem with UTM

Status
Not open for further replies.
Level 5
Joined
Dec 7, 2008
Messages
90
I've been using Ultimate Terrain Map in order to create a simple singe-player map, but the problem is: Every doodad in the UTM is walk-throughable or how should I say (walkable). I put trees, the unit can go through the tree, I put wall or tent or fence, the unit goes THROUGH it.
How can I fix this?
 
Level 15
Joined
Jun 11, 2007
Messages
969
Wrong Thread mate :S Should be posted in World Editor Help Zone^^

About that... If you look at the doodad Object Editor, you'll see a line named "Pathing". Pathing is what blocks the way. UTM isnt meant to create a playable map but great terrains, but to fix this you'll either have to add pathing in Object editor, or you just use the "Pathing Block" doodad which can be found in the doodad palete. :D
 
Status
Not open for further replies.
Top