- Joined
- Sep 27, 2018
- Messages
- 61
Hello, first at all I'm using the Quenching mod to make my Campaign.
I've done all the map, the problem is that I don't know why, Warcraft closes for me, I've tried everything to get solve but nothing works.
The moment that it happen is when I complete a mission objetive, and it passes to a cinematic mode in one part of the cinematic suddenly it closes my as I mention.
I've used this triggers:
The Trigger Event above is "Final" in "Cinematicas"
Where I change a hidden Hero
I leave the moment where I think it brokes. Also I leave the map.
PS: I am not an expert editting
Thank you for read!
www.hiveworkshop.com
I've done all the map, the problem is that I don't know why, Warcraft closes for me, I've tried everything to get solve but nothing works.
The moment that it happen is when I complete a mission objetive, and it passes to a cinematic mode in one part of the cinematic suddenly it closes my as I mention.
I've used this triggers:
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Actions
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Set VariableSet SaltarEnd = Verdadero
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Trigger - Run MusicaOff <gen> (checking conditions)
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Sound - Clear the music list
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Sound - Stop music Immediately
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Sound - Setup all volume channels for cinematics
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Sound - Play DarkVictory <gen>
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Selection - Clear selection for Player 1 (Red).
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Unit Group - Pick every unit in P1Units and do (Unit - Hide (Picked unit))
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Unit Group - Pick every unit in P2Units and do (Unit - Hide (Picked unit))
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Cinematic - Turn cinematic mode On for (All players)
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Camera - Apply PMuerte for Player 1 (Red) over 0.00 seconds
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Camera - Rotate camera -44.00 degrees around PNicho for Player 1 (Red) over 2.00 seconds
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Camera - Set Player 1 (Red)'s camera Angle of attack to 332.00 over 2.00 seconds
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Wait 2.00 seconds
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Cinematic - Fade out and back in over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Wait 1.00 seconds
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Unit - Make MNichoM face (Position of Nicho) over 2.00 seconds
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Cinematic - Send transmission to (All players) from MNichoM named Lord Nicholas Buzan: Play Nicho3 <gen> and display Insensato... Mi mue.... Modify duration: Add 2.00 seconds and Wait
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Special Effect - Create a special effect attached to the chest of MNichoM using Objects\Spawnmodels\Human\HumanBlood\HumanBloodKnight.mdl
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Cinematic - Send transmission to (All players) from Arthas named Arthas: Play Art7 <gen> and display Tu |c00FFFF00Orden|.... Modify duration: Add 2.00 seconds and Wait
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Cinematic - Send transmission to (All players) from MNichoM named Lord Nicholas Buzan: Play Nicho4 <gen> and display Aun no entiendo... .... Modify duration: Add 2.00 seconds and Wait
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Camera - Set Player 1 (Red)'s camera Distance to target to 1000.00 over 2.00 seconds
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Special Effect - Create a special effect attached to the chest of MNichoM using Objects\Spawnmodels\Human\HumanBlood\HeroBloodElfBlood.mdl
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Wait 3.00 seconds
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Set VariableSet FinalCam = (Current camera)
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Animation - Change MNichoM's animation speed to 10.00% of its original speed
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Unit - Kill MNichoM
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Special Effect - Create a special effect attached to the chest of MNichoM using Objects\Spawnmodels\Human\HumanBlood\HeroBloodElfBlood.mdl
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Wait 2.50 seconds
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Camera - Apply FinalCam for Player 1 (Red) over 0.00 seconds
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Animation - Change MNichoM's animation speed to 60.00% of its original speed
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Wait 2.00 seconds
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Destructible - Kill Trozos de roca 1758 <gen>
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Destructible - Kill Trozos de roca 1759 <gen>
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Sound - Stop DarkVictory <gen> After fading
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Unit Group - Pick every unit in P1Units and do (Unit - Unhide (Picked unit))
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Unit Group - Pick every unit in P2Units and do (Unit - Unhide (Picked unit))
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Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
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Wait 2.00 seconds
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Cinematic - Turn cinematic mode Off for (All players) over 0.20 seconds
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Sound - Reset all volume channels to 100%
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Unit - Unpause all units
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Wait 2.00 seconds
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If (EscaparEnd Equal to Verdadero) then do (Skip remaining actions) else do (Do nothing)
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Trigger - Run MusicaOn <gen> (checking conditions)
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Set VariableSet SaltarEnd = Falso
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The Trigger Event above is "Final" in "Cinematicas"
Where I change a hidden Hero
I leave the moment where I think it brokes. Also I leave the map.
PS: I am not an expert editting
Thank you for read!
Unknown Problem at Map
Hello, first at all I'm using the Quenching mod to make my Campaign. I've done all the map, the problem is that I don't know why, Warcraft closes for me, I've tried everything to get solve but nothing works. The moment that it happen is when I complete a mission objetive, and it passes to a...
