- Joined
- Aug 15, 2008
- Messages
- 448
Hello everyone.
I have made a 3rd person system with camera, controls and stuff, working with every player slot. The only problem I have is that, when nearby a raised terrain, the camera will go up or down, depending on how much is the terrain height difference).
So, what I'm asking is: is there a way to prevent the camera from adjusting its height when nearby a raised terrain? Maybe a trigger that gets the TerrainHeight and then subtracts it from the camera height?
Thanks.
I have made a 3rd person system with camera, controls and stuff, working with every player slot. The only problem I have is that, when nearby a raised terrain, the camera will go up or down, depending on how much is the terrain height difference).
So, what I'm asking is: is there a way to prevent the camera from adjusting its height when nearby a raised terrain? Maybe a trigger that gets the TerrainHeight and then subtracts it from the camera height?
Thanks.