• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

Possible to make my own replaceable textures?

Status
Not open for further replies.
Level 34
Joined
Jul 4, 2007
Messages
5,552
You mean editing skins?

Go to Warcraft 3 Viewer, find a model in the Treeview, extract it and convert the .blp file (that's the texture). After you've converted the .blp file with Wc3 Viewer (BLP > TGA, BMP, JPG convert button) you can edit the skin/texture.

Importing option A:
And if you want your new texture to be used in the designated model (ex. a Footman with a new golden armour skin), you go to Magos' Model Editor, open the .mdx file, go to Windows>Texture Manager, remove the old present-skin and import the new skin. This may result in the Editor that it'll look black, but nothing to worry about, just Save. Now go to World Editor and import the .mdx and the .blp file.

Importing option B:
Just go to World Editor, find the Footman's path (it's human/melee/units/footman right?) and remember the path and/or copy it. Now import your new .blp file in Import Manager, go to the imported file's path (where ''/war3imported/...'' is) and paste your path over it.

Am I close? Someone tell me if I did something wrong in it.
 
Status
Not open for further replies.
Top