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Possible items effect to units?

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Level 9
Joined
Jul 31, 2007
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124
Hi, is it possible to set somehow by triggers or how that if unit gets for example heal potion, that the unit can use the potion itself? (i am talking about normal train units, not heroes) or for example unit obtains item which will increase its attack for example base: 25-35 and will be: 25-35+5 like that item to heroes does. is it possible? could someone help me with that?

thx
 
Level 3
Joined
Feb 4, 2008
Messages
20
if i make hero but want it as unit, is it possible to make also that new hero (unit) to do not show icon (as heroes does) on the left? just stop showing it?

Open the Object Editor.
Under:
Stats - Hero - Hide Hero Interface Icon - True
You have to set it to true. This will hide the Hero Icon on the upper left.

Extras:

Stats - Hero - Hide Hero Death Message - True
Stats - Hero - Hide Hero Minimap Display - True

Make this values true so it won't look like a hero on the minimap display(Map on lower left corner) and the system won't say that your hero(unit) died.

Tip:

Combat - Attack # - Attack Type - Normal
Combat - Defense Type - Normal

You can change these also to anything you like to make the illusion of it not being a hero.
 
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