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Portait art help

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Fud

Fud

Level 3
Joined
Aug 12, 2011
Messages
42
I know how to add portrait art but it just isn't an option. In object editor it just isn't listed. I have

Art - Maximum Roll Angle
Art - Model File
Art - Model File - Extra Versions
Art - Projectile impact...

Is it some sort of preference to show it? I have seen screen shots where people have much more options in object editor than I do, I think mine are only the ones used by the original units created by blizzard. anyway... A quick response would be much appreciated.
 
Level 37
Joined
Mar 6, 2006
Messages
9,243
Portrait model is automatically loaded, you can't configure it in object editor.

If your model's name is unit, then the portrait file is unit_portrait. If you import a portrait file and use a path that overwrites a default path, you can use different portraits for units.

For example export a footman's portrait with some MPQ program. Rename it to Knight_Portrait. Then import it into your map using Units\Human\Knight\Knight_Portrait.mdx as the path. Now all knights have footman portrait.
 
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