• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

Please Help

Status
Not open for further replies.
Level 2
Joined
Feb 18, 2008
Messages
10
ok...i am making a paintball map...so far it iwas going well untill i wanted to put in a spell so you can go prone (crawl). i cant seem to find the spell on any site to dl and i cant seem to figure it out on my own...can anyone help me please?

Thanks for reading, Xzedion
 
Level 22
Joined
Feb 26, 2008
Messages
892
You would probably need to use some Animation trigger actions to pitch the unit forward so that it lies parallel to the ground.
No idea if something like that would work, and more than likely, it would not actually change the computer's perception of the unit, meaning that the computer would still attack the unit like it was standing up.
 
Level 2
Joined
Feb 18, 2008
Messages
10
yea...iv seen this done on maps like counter strike and some rpg's i was always wondering how they did it tho...
 
Status
Not open for further replies.
Top