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Please help! Small problem creating a condition

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FlashKnight

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FlashKnight

I'm designing a frenzy-style map that will have some very neat new features that will make it specially different from any other map.

That said, I can't for the life of me figure out what condition to choose to set up a simple condition in the trigger editor that looks like this:

(Select Player) owns a Barracks. Any barracks. Just needs one. Not (select player) owns (specific unit).

Can this be done and how? Thanks in advance.
 
It should look like this...

Code:
Event
What you want

Conditions
[Player] owns a Unit of type Barracks
...

Actions
What you want

It basically looks like this. Choose the [Player-Player owns a unit of type *Unit-type*] Condition.
 
Thanks a bunch! Your suggestion fixed my problem and I have got it working now.
 
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