- Joined
- Feb 1, 2009
- Messages
- 111
up until yesterday everything was running fine suddenly there are player desyncs the past 5 games I have been hosting with my map.
- I have not declared any getLocal() functions which I know may cause desyncs
I dont know what can be the problem ? seriously it's at the point where it seems hopeless because the map content is so much (models, triggers) that its impossible to pinpoint the problem and I feel like this is the end of mapmaking for me.
- I have not declared any getLocal() functions which I know may cause desyncs
I dont know what can be the problem ? seriously it's at the point where it seems hopeless because the map content is so much (models, triggers) that its impossible to pinpoint the problem and I feel like this is the end of mapmaking for me.