what must i do to make a trigger that counts player and this value is multiplied by 5 and added to hero's level?
EDIT: i found it out myself
EDIT: i found it out myself
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Vlad Level
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Events
- Time - Elapsed game time is 0.00 seconds
- Conditions
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Actions
- Hero - Set Vladislavs Dracvla (Ethereal) 0001 <gen> Hero-level to ((Number of players in (All players)) x 5), Hide level-up graphics
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Events
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