Hey guys.. i got another (simple) question for you.
I got some trigger which look like this:
So if player 1 kills a unit and triggers this trigger, it should say: Player1 just killed a unit.
Is there a way to do this WITHOUT making if-conditions for everyplayer?
I got some trigger which look like this:
- Game - Display to (All players) for 25.00 seconds the text: ((|c00ff8000 + ((Name of (Owner of (Killing unit))) + |r )) + (|c00808000just killed|r + (|c00ff8000 + ((Name of (Owner of (Dying unit))) + (|r. + ( He lost |c00ff0000 + ((String(herogoldtemp)) + |r gold!)))))))
So if player 1 kills a unit and triggers this trigger, it should say: Player1 just killed a unit.
Is there a way to do this WITHOUT making if-conditions for everyplayer?