Well, since I'm making a Left 4 Dead Survival map, I need to know how to make a pipebomb using the triggers.
I've tried using:
I've tried using:
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Event
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Unit - A unit Starts the effect of an Ability
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Conditions
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(Ability Being Cast) equal to Pipebomb
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Actions
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Wait 10.00 seconds
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Unit - Create 1 Dummy for (Owner of(Casting Unit)) at (Event - Target Point of ability being cast) facing (Position of (Casting Unit))
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Unit - Add Pipe1(Kaboom) to (Last Created Unit)
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Unit - Order (Last Created Unit) to (Neutral - Kaboom!) at (Event - Target Point of Ability being cast)