Well, since I'm making a Left 4 Dead Survival map, I need to know how to make a pipebomb using the triggers.
I've tried using:
I've tried using:
- Event
- Unit - A unit Starts the effect of an Ability
- Conditions
- (Ability Being Cast) equal to Pipebomb
- Actions
- Wait 10.00 seconds
- Unit - Create 1 Dummy for (Owner of(Casting Unit)) at (Event - Target Point of ability being cast) facing (Position of (Casting Unit))
- Unit - Add Pipe1(Kaboom) to (Last Created Unit)
- Unit - Order (Last Created Unit) to (Neutral - Kaboom!) at (Event - Target Point of Ability being cast)