• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Pandan Barracks

The Pandaren barracks, where the best martial artists gathered. The winner of the New Year's model contest "Pandomania"

"There are no imported textures"
Previews
Contents

Pandan Barracks (Model)

Reviews
Em!
Em!
Very cool, well done. Changes made resource approved.

Em!

Em!

Model Reviewer
Level 30
Joined
Jan 9, 2004
Messages
789
-Fix sanity issues. You can test your model without uploading it in the Utility tab, Model Checker.
-Site rules demand a collision sphere.
-Death visibility issues. The stairs do not disappear, and the training ground platform becomes visible again.
-Noticeable shading issues in-game, untick unshaded on relevant materials,
-The health bar appears way overhead. Fix extensions.
-Sprite First and Fourth show a near-minimal amount of impending fiery doom compared to size. Add Second and Third.
-Add decay and ubersplat (The crater)
-Missing attachment points Origin, Overhead, etc.
-Missing in-game screenshot.
-Particle effects are lacking in comparison to default in-game standards.
//Although cute, the animation of the Panda during Birth and Stand Work is stiff and slow. I do not believe this can be fixed. The animation speed is controlled by the game engine in this case.
 
Top