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Olympus

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This map is simply a 1v1 map where the ancient Greek gods combat Sylvanas... not personally but you need to make minions and attack and defend. I used some custom skins i got from the hives workshop... this is my first map and i would like to be judged not too hard but if you find any bugs or something you like to be improved just tell me and i will try to check it as many times possible and i will try to improve.

-change log-
v1.0
uploaded the map.

v1.1
updated the map, nerfed the gods, fixed some bugs...

---------------------------------------------------------------
Thanks to:

Models:
Sin'dorei300
67chrome
inico
Frankster
Ultimata

terraining:
mostly by Blizzard but i did a bit myself

and i would also like to thank my brother (who doesnt has an account) for helping me test the map for bugs and supporting me while developping.

Keywords:
gods, sylvanas, zeus, poseidon, athena, hermes, dyonisus, undead, Olympus, ares, Aphrodite, apollo, Artemis, hades
Contents

Olympus (Map)

Reviews
10:16, 11th Jun 2013 Orcnet:

Moderator

M

Moderator

10:16, 11th Jun 2013
Orcnet:
Orcnet;2358527 said:
The map is too simple and has overpowered heroes, melee mechanics is useless I can just send of my 4 poseable heroes directly to the enemy base and use the villager hero as a tank(because of imbalance Evasion the enemy overpowered hero can't attack that hero and tries to flee), no change with the terrain just a redo of the blizzard's map, you can work your map here: at the Map Development thread right now its not worthy to be accepted.
 
Level 30
Joined
Jul 31, 2010
Messages
5,246
The map is too simple and has overpowered heroes, melee mechanics is useless I can just send of my 4 poseable heroes directly to the enemy base and use the villager hero as a tank(because of imbalance Evasion the enemy overpowered hero can't attack that hero and tries to flee), no change with the terrain just a redo of the blizzard's map, you can work your map here: at the Map Development thread right now its not worthy to be accepted.
 
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