1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  5. Dismiss Notice
  6. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

OinkerCube

Submitted by Storm_PCF
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
castle fortress keep
Contents

OinkerCube (Model)

Reviews
Moderator
» Wolverabid « Date: 6th of September, 2007 Approval status: Approved Rating: (4) OK Main points: [x] The model is stable and functions properly in Warcraft III. [-] No animations: this model should be used ONLY as a doodad!
  1. » Wolverabid «

    Date: 6th of September, 2007
    Approval status: Approved
    Rating: (4) OK

    Main points:
    [x] The model is stable and functions properly in Warcraft III.
    [-] No animations: this model should be used ONLY as a doodad!
     
  2. Storm_PCF

    Storm_PCF

    Joined:
    Aug 11, 2004
    Messages:
    66
    Resources:
    11
    Models:
    10
    Maps:
    1
    Resources:
    11
    I made this model from a scratch and used the Great Hall skin Hope u like my Dark Castle.
     
  3. Punisher_x

    Punisher_x

    Joined:
    Mar 23, 2006
    Messages:
    111
    Resources:
    0
    Resources:
    0
    Should I dl? can't tell what the fuck it is.
     
  4. Vegito

    Vegito

    Joined:
    Jun 20, 2004
    Messages:
    456
    Resources:
    0
    Resources:
    0
    You didnt make this model its a geosetmerge!!
     
  5. Taur

    Taur

    Joined:
    Aug 15, 2004
    Messages:
    719
    Resources:
    5
    Models:
    3
    Maps:
    2
    Resources:
    5
    i'm not going to rate, since I haven't downoaded but it looks strange
     
  6. MonkeyRabbit

    MonkeyRabbit

    Joined:
    Sep 27, 2004
    Messages:
    7
    Resources:
    0
    Resources:
    0
    looks more like a fort than a castle
     
  7. Punisher

    Punisher

    Joined:
    Apr 5, 2004
    Messages:
    50
    Resources:
    0
    Resources:
    0
    i would rate it a 4/5 but the lack of animations warrents a 2.5/5
     
  8. DemonWarlock

    DemonWarlock

    Joined:
    Oct 16, 2004
    Messages:
    9
    Resources:
    0
    Resources:
    0
    i agree, it looks more like a fort. if it would be a fort i woud give 5 but a castle... it sux
     
  9. LoC

    LoC

    Joined:
    Oct 2, 2004
    Messages:
    17
    Resources:
    0
    Resources:
    0
    6.9 kilobytes...hm...
     
  10. Storm_PCF

    Storm_PCF

    Joined:
    Aug 11, 2004
    Messages:
    66
    Resources:
    11
    Models:
    10
    Maps:
    1
    Resources:
    11
    Vegito ITS NOT A GEOSETMERGE !!!!! i did merged 1 part and thats the wall but i made the wall my self and i also made the wall from a :!: :!: :!: :!: scratch :evil: :evil: :evil: :evil: :evil: :evil:
     
  11. Storm_PCF

    Storm_PCF

    Joined:
    Aug 11, 2004
    Messages:
    66
    Resources:
    11
    Models:
    10
    Maps:
    1
    Resources:
    11
    ok ok it might looks more like a forth than a castle
     
  12. Dragonfox

    Dragonfox

    Joined:
    Oct 13, 2004
    Messages:
    90
    Resources:
    0
    Resources:
    0
    it looks good, but needs animations for it to work well in any map.... maybe could be used for a doodad/neutral building?
     
  13. Elf  Warden

    Elf Warden

    Joined:
    Jun 15, 2004
    Messages:
    111
    Resources:
    0
    Resources:
    0
    the only use i could find for this is as a walkable doodad with a large size in a cinematic 8) then it doesent need any animations ill give 4/5 using this point of view
     
  14. Lord Finarfin

    Lord Finarfin

    Joined:
    Aug 4, 2004
    Messages:
    982
    Resources:
    0
    Resources:
    0
    Give it some animations and it would be great. 3/5
     
  15. Disgruntled Orc

    Disgruntled Orc

    Joined:
    Sep 1, 2004
    Messages:
    45
    Resources:
    0
    Resources:
    0
    animations! animations!! ANIMATIONS!!!
     
  16. nctltsf1

    nctltsf1

    Joined:
    Jun 5, 2004
    Messages:
    37
    Resources:
    0
    Resources:
    0
    Animations would be excellent.
     
  17. Metabee

    Metabee

    Joined:
    Jul 29, 2004
    Messages:
    651
    Resources:
    1
    Models:
    1
    Resources:
    1
    Animations r hard 2 make without a program.
     
  18. Storm_PCF

    Storm_PCF

    Joined:
    Aug 11, 2004
    Messages:
    66
    Resources:
    11
    Models:
    10
    Maps:
    1
    Resources:
    11
    Sry but im not really good at animations i have oinkerwinkle's animation tranferer but for bulding animations is it not really useful :idea:
     
  19. Blood Omen

    Blood Omen

    Joined:
    Jul 6, 2004
    Messages:
    28
    Resources:
    0
    Resources:
    0
    nice but it looks like a fort u should make it more towerlike like the human castle but with black texture and a defrent shap more like a evil scientists castle thing on those dum cartoons 3/5 nice tho like the idea :)