- Joined
- Dec 21, 2010
- Messages
- 583
Zombie Island Survival
The wait is finally over! We’ve been heads-down in the lab, and we’re beyond excited to show you what we’ve been building.
-Map expansion
-Added a City Area (can be accessed after activating computer inside the bunker alpha)
-Added new zombie variants
-Added bleeding Sfx
-Fixed flashlight lighting
-Fixed sound looping of zombies
-Added a Blood Moon event every 5 days
-Increased the max inventory capacity of Collector profession to 200%
-Increased number of arrows to 10
-Players can now lock/unlock camera rotation by typing -cr
-Increased number of gathered Iron ores to 5
-Changed the effect of collector perks
-Added a new effect for hunter perks
-Crossbow turrets can now be upgraded to level 2 and 3. Once it reached level 3, you can upgrade it to Gatling turret
-Stone turrets can be upgraded up to level 3. Once it reached level 3, it can be upgraded to Cannon turret and Double Cannon turret
-Optimized equipment switching
-Map expansion
-Added a City Area (can be accessed after activating computer inside the bunker alpha)
-Added new zombie variants
-Added bleeding Sfx
-Fixed flashlight lighting
-Fixed sound looping of zombies
-Added a Blood Moon event every 5 days
-Increased the max inventory capacity of Collector profession to 200%
-Increased number of arrows to 10
-Players can now lock/unlock camera rotation by typing -cr
-Increased number of gathered Iron ores to 5
-Changed the effect of collector perks
-Added a new effect for hunter perks
-Crossbow turrets can now be upgraded to level 2 and 3. Once it reached level 3, you can upgrade it to Gatling turret
-Stone turrets can be upgraded up to level 3. Once it reached level 3, it can be upgraded to Cannon turret and Double Cannon turret
-Optimized equipment switching
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