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NSRPG_shield_gargheadshield

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// N00byStance's RPG Gargoyle Head Shield [standalone] //
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This is another attachment model - gargoyle head shield.

No custom textures needed!

To import this model into your map, run Worldedit and use Import Manager. Click "Import" button, point to a NSRPG_shield_gargheadshield.mdx file, and click "Open". You can leave path as it is, it doesn't matter.

This model was made from scratch (except the gargoyle head), all credits go to N00byStance. If you use it in your map, give me credits!

Have fun (>^_^)>

~N00byStance

Keywords:
gargoyle head shield
Contents

NSRPG_shield_gargheadshield (Model)

Reviews
» Wolverabid « Date: 19th of August, 2007 Approval status: Approved Rating: (10) Outstanding! Main points: [x] The model is stable and functions properly in Warcraft III. [x] 22k, in-game textures, looks to kill for? Shield models don't get...

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» Wolverabid «

Date: 19th of August, 2007
Approval status: Approved
Rating: (10) Outstanding!

Main points:
[x] The model is stable and functions properly in Warcraft III.
[x] 22k, in-game textures, looks to kill for? Shield models don't get any better than this.
 
Level 4
Joined
Jan 2, 2005
Messages
69
Err.. Why diddn't you screenshot it on the deth knite? It looks perfect for him. It could look nice on a necromancer or sceleton warrior, too.

Nice, 4/5 beacuse the gargs neck extends a bit past the end of the shield. You should cut off a lot of the top. Also, it would be batter if the metal was nearly black. Look more undeadish.

It would be awsome if this shield had a birth anamation, where it kinda turns into place, and a death anamation, in whitch the gargoil head exploades wth some green smoke, and the shield breaks and falls.
 
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