- Joined
- Nov 22, 2006
- Messages
- 28
Hello, again.
I've started to do a new spell, a dark ritual like one but the ability regen health not life, im using abilities(potion), the main problem is that the nit dies but the hero dont regen life... the trigger is the following:
edit: the base spell for the main abilitie is storm bolt, i tryed with channel but the unit didnt die...
Cheerz.
PS: After i do this hero ill start doing some of the other faction heros to post a beta.
I've started to do a new spell, a dark ritual like one but the ability regen health not life, im using abilities(potion), the main problem is that the nit dies but the hero dont regen life... the trigger is the following:
-
sacrifice level 1
-
Events
- Unit - A unit Learns a skill
-
Conditions
- (Level of Sacrifice for (Triggering unit)) Equal to 1
- (Unit-type of (Triggering unit)) Equal to Evil King
- (Item-type of (Last created item)) Equal to Full Health potion
- (Ability being cast) Equal to Sacrifice
- (Unit-type of (Last created unit)) Equal to Ghost
-
Actions
- If ((Ability being cast) Equal to Sacrifice ) then do (Hero - Order (Last created unit) to use (Last created item) on (Triggering unit)) else do (Hero - Order (Last created unit) to use (Last created item) on (Triggering unit))
- If ((Ability being cast) Equal to Sacrifice ) then do (Unit - Create 1 Ghost for Neutral Extra at (Target point of ability being cast) facing (Position of (Triggering unit))) else do (Do nothing)
- Wait 2.00 seconds
- If ((Unit-type of (Last created unit)) Equal to Ghost) then do (Unit - Kill (Last created unit)) else do (Do nothing)
-
Events
edit: the base spell for the main abilitie is storm bolt, i tryed with channel but the unit didnt die...
Cheerz.
PS: After i do this hero ill start doing some of the other faction heros to post a beta.
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