i got a very interesting problem..
creating a dota-like map atm with neutral extra and neutral victim as the 2 computer players that spawn units to attack each other bases.
the units spawn.. attack each other.. and fight till death.. everything fine so far.. BUT
each base has defense-towers. the units engage them and the towers shoot back. but whenever a unit gets damage that it would die in a few seconds it suddenly flees. so that it survives and wont get killed by another deadly shot.
that just happens while engaging towers.. if they engage units then they fight till death. i really dunno why it happens but if someone knows this "feature/bug" (whatever) please tell me where to chance a trigger or setting that my units fight till death.
its a bit annoying if half of my units flee the battle ;-)
creating a dota-like map atm with neutral extra and neutral victim as the 2 computer players that spawn units to attack each other bases.
the units spawn.. attack each other.. and fight till death.. everything fine so far.. BUT
each base has defense-towers. the units engage them and the towers shoot back. but whenever a unit gets damage that it would die in a few seconds it suddenly flees. so that it survives and wont get killed by another deadly shot.
that just happens while engaging towers.. if they engage units then they fight till death. i really dunno why it happens but if someone knows this "feature/bug" (whatever) please tell me where to chance a trigger or setting that my units fight till death.
its a bit annoying if half of my units flee the battle ;-)