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Negative HP Values

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Level 9
Joined
Apr 23, 2011
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460
So the only way to make it invulnerable would be to do something like
JASS:
function Is_Invul takes nothing returns nothing
    if GetDestructableTypeId(GetEnumDestructable()) == 'B000' or GetDestructableTypeId(GetEnumDestructable()) == 'B001' then
        call SetDestructableInvulnerable(GetEnumDestructable(), true)
    endif
endfunction

function Destructable_Attacked takes nothing returns nothing
    local rect r = gg_rct_Fray
    
    call EnumDestructablesInRectAll(r, function Is_Invul)
    set r = null
endfunction

function InitTrig_InvulDestructs takes nothing returns nothing
    local trigger t = CreateTrigger()
    
    call TriggerRegisterTimerEvent(t, 0.5, false)
    set t = null
endfunction
 
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