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This is a pretty basic trigger. You first have to set the unit who you want to change to variable "OwnerChanger" in some other trigger (maybe map initialization). I used the spell Holy Light, but you can ofcourse use whatever you like.
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ChangeOwner
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Holy Light
(Casting unit) Equal to OwnerChanger
Actions
Wait 1.00 seconds
Unit - Change ownership of (Target unit of ability being cast) to Player 2 (Blue) and Change color
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