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Need "stat requirements" for items trigger please!

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Level 12
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May 4, 2008
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EDIT: lol, i just realised its in "requests" and not in "triggering" section, check be4 posting next time, most of the active triggering population dont even come in Requests :p


kk leme make it in a trigger
  • Stat Item
    • Events
      • Unit - A unit Acquires an item
    • Conditions
    • Actions
      • -------- Item 1 --------
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Item-type of (Item being manipulated)) Equal to Sword
        • Then - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Strength of (Hero manipulating item) (Exclude bonuses)) Equal to 15
              • (Agility of (Hero manipulating item) (Exclude bonuses)) Equal to 9
            • Then - Actions
              • Do nothing
            • Else - Actions
              • Item - Move (Item being manipulated) to (Position of (Hero manipulating item))
        • Else - Actions
      • -------- Item 2 --------
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Item-type of (Item being manipulated)) Equal to Boot
        • Then - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Strength of (Hero manipulating item) (Exclude bonuses)) Equal to 10
              • (Agility of (Hero manipulating item) (Exclude bonuses)) Equal to 3
            • Then - Actions
              • Do nothing
            • Else - Actions
              • Item - Move (Item being manipulated) to (Position of (Hero manipulating item))
        • Else - Actions
      • -------- Keep on as needed --------
The stat checker is Interger Comparison
 
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