I have a glitch,
Event:
Map initialization
Action:
Camera - Apply Camera 001 <gen> for Player 1 (Red) over 0.00 seconds
Camera - Lock camera target for Player 1 (Red) to Paladin 0014 <gen>, offset by (0.00, 0.00) using The unit's rotation
Camera - Set Player 1 (Red)'s camera Rotation to (Facing of Paladin 0014 <gen>) over 0.10 seconds
Another trigger to make the one above to loop,
Event:
Time - Every 0.10 seconds of game time
Action:
Player Group - Pick every player in (All players matching (((Matching player) slot status) Equal to Is playing)) and do (Trigger - Run Untitled Trigger 002 <gen> (ignoring conditions))
Now, as I am sure this loop trigger is the biggest problem of it but thing is that if I removed the loop trigger, then the camera triggers only will work once. And, the rotation is not working.