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Need Some Beta Testers

Discussion in 'Project Recruitment' started by neo_sluf, Oct 21, 2014.

  1. neo_sluf

    neo_sluf

    Joined:
    Feb 5, 2012
    Messages:
    1,432
    Resources:
    5
    Maps:
    5
    Resources:
    5
    Last edited: Oct 21, 2014
  2. frettory

    frettory

    Joined:
    Jan 19, 2012
    Messages:
    51
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    Testing now.

    EDIT: The map is perfect! There are no bugs.
     
    Last edited: Oct 21, 2014
  3. cesclame

    cesclame

    Joined:
    Sep 12, 2014
    Messages:
    28
    Resources:
    0
    Resources:
    0
    i think i will help if i have the time
     
  4. Molaf

    Molaf

    Joined:
    Oct 31, 2014
    Messages:
    170
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    Resources:
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    Testing.
     
  5. Molaf

    Molaf

    Joined:
    Oct 31, 2014
    Messages:
    170
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    Resources:
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    So:

    Very interresting map, I really think this can become even a new gender (I thought of something similar to "impossibles boss", it was molten core if I remember well)

    Although I dont think the heros are balanced. When you see the summoner, he can summon an imba tank. I didn't really check if each ability deals the right amount of damages tho.

    The heros selection is a bit difficult. you should organize them like: tank/dps/support because the selection is a bit messy. maybe add colors to the texts and describe them in a shorter way like:

    "hero name" === Tank/dps ==

    This heros shows great defensive skills but can also become agressive when it's time.

    Abilities: -blablabla
    -blablabla
    -blablabla

    - Also set the spells level of all your heros to 1, 2, or 3 at the beginning of the game. Some heros already have spells on, some don't, and you don't have time to read everything because the boss arrives immediately after you pick.

    -there is a little bug I think, on the top right corner of the map, something is under attack and the audio message : " under attack" is quite annoying when you select.

    - it would be good to have a better visibility of the arena.

    - I picked normal difficulty and the first boss but couldn't kill it, the visibility makes it really difficult when it's about "hit and run"

    - The guardian makina can solo the first boss. But the first boss can also one shot some heros.

    So to resume, I really think this map has a great potential but then there is a lot to change. Balancing heros, changing the arena visibility, give more time to prepare (its called strategy right ? ^^), Explain what are the boss so you can actually pick the right team.

    Keep it up the idea is good !