Need model export with texture path changed

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Hello i'm working on a map called Warcraft Royale and i need a simple fix to problem. I want to use this skin without overwriting existing harpy textures. So i think i need a model edit, with a path set to: "StygianHarlot_by67chrome.blp" or "Textures/StygianHarlot_by67chrome.blp". I just don't really know how to do it myself with the new MPQ changes and all of that.
 
Level 24
Joined
Nov 9, 2006
Messages
2,561
Thank you.

I feel a little stupid here, i've been trying to import it, but i can't get it working.
I noticed the model file is called "StygianHarrlot.mdx", do you think that affects importing the model?
Also i've tried several paths for the texture, but i just can't get it working, i tried:
StygianHarlot_by67chrome.blp
Textures\StygianHarlot_by67chrome.blp
StygianHarlot.blp
Textures\StygianHarlot.blp
 
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