- Joined
- Feb 23, 2015
- Messages
- 243
Hello
I've made trigger that spawns unit waves for one player and orders them to attack enemy base. Problem is that first two waves work correctly, but third and others only spawn and do nothing. Here are triggers:
I would be grateful for help
I've made trigger that spawns unit waves for one player and orders them to attack enemy base. Problem is that first two waves work correctly, but third and others only spawn and do nothing. Here are triggers:
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WaveSpawn
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Events
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Time - WaveTimer expires
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Conditions
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Actions
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Unit - Create 1 Ghoul for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Ghoul for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Ghoul for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Ghoul for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Ghul for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Necromancer for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Necromancer for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Crypt Fiend for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Crypt Fiend for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Crypt Fiend for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Meat Wagon for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit - Create 1 Meat Wagon for Player 7 (Green) at (Center of UNSpawnLeftWave <gen>) facing Default building facing degrees
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Unit Group - Add (Last created unit) to WaveUNLeft[WaveCounter]
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Unit Group - Order WaveUNLeft[WaveCounter] to Attack-Move (Center of NerubianBaseLeft <gen>)
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Set WaveCounter = (WaveCounter + 1)
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Countdown Timer - Start WaveTimer as a One-shot timer that will expire in 60.00 seconds
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I would be grateful for help