Hello!
I'm trying to make it so that when a player finishes research if is finished for his allies as well.
For test I use armor plating. I have light blue and teal footman on the map and allied them, but when I run this, their armor does not increase.
When I remove group and change picked player to light blue or teal it works no problem
I also have blue enemy and when I use all players it upgrades his armor but still no armor for teal and lb(
The forces are below, maybe I did something wrong there?
But they are considered allies in the game though
I'm trying to make it so that when a player finishes research if is finished for his allies as well.
For test I use armor plating. I have light blue and teal footman on the map and allied them, but when I run this, their armor does not increase.
When I remove group and change picked player to light blue or teal it works no problem
I also have blue enemy and when I use all players it upgrades his armor but still no armor for teal and lb(
The forces are below, maybe I did something wrong there?
But they are considered allies in the game though