- Joined
- Mar 14, 2010
- Messages
- 1
I'm in the process of making an RPG with a Turn-Based Combat System (Yes, I am crazy, thank you) and I need help making triggers to prevent the following actions:
Attack-Move not targeting a unit
Patrol not targeting a unit
Move not targeting a unit
This trigger will only occur during the fight, and only during your turn (your hero will be paused otherwise).
*edit* I'd rather not have it become a periodic trigger that checks commands, because then it would interfere with important commands (Attacking a unit versus attack moving being the same string [I think...]).
Attack-Move not targeting a unit
Patrol not targeting a unit
Move not targeting a unit
This trigger will only occur during the fight, and only during your turn (your hero will be paused otherwise).
*edit* I'd rather not have it become a periodic trigger that checks commands, because then it would interfere with important commands (Attacking a unit versus attack moving being the same string [I think...]).
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