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need help with a trigger prob pretty easy one

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but any way i making mortal combat arena and when game start it creates a circle of power for each player there u can choose heroes but i want it only to create circle of power if player is picked i mean if its for example 2 players who playes that it only makes 2 circle of power can sum one plz show me a trigger.
 
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i attached a picture, but my WE is german
some words you might need: "gleich" = equal to
"spielt" = playing
"spieler" = player
 

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Level 7
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lol that dident help lol but thnx anyway hahah i dident understand much even if im swedish so should i understand a bit german but not that much
 
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lol, the trigger is almost the same in english, i attached the map, maybe that helps you, i did it only for 4 players here, of course you can do more, and you can also use another building/unit for your circle of power
 

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Level 7
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heres the map nothing works correct

one more problem i have a trigger if circle of power sells a unit it should remove circle of power but it dont i dont know why and this if make circle of power dont work either ;S u can have a look at map plz :S
 
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  • start trigger
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • If ((Player 1 (Red) slot status) Equal to Is playing) then do (Unit - Create 1 Circle of Power for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing (270.0) degrees) else do (Do nothing)
      • If ((Player 2 (Blue) slot status) Equal to Is playing) then do (Unit - Create 1 Circle of Power for Player 2 (Blue) at (Center of (Playable map area)) facing Default building facing (270.0) degrees) else do (Do nothing)
      • If ((Player 3 (Teal) slot status) Equal to Is playing) then do (Unit - Create 1 Circle of Power for Player 3 (Teal) at (Center of (Playable map area)) facing Default building facing (270.0) degrees) else do (Do nothing)
      • If ((Player 4 (Purple) slot status) Equal to Is playing) then do (Unit - Create 1 Circle of Power for Player 4 (Purple) at (Center of (Playable map area)) facing Default building facing (270.0) degrees) else do (Do nothing)
 
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