hey guys, im building a system that checks the agility of the units to see if they hit.
the thing is, i donr know how to modify dmg or to stop an attack or to detect EACH attack tru triggers
(ya i knw theres the unit is attacked, but when i use it, ity doesnt check on each attack, it checks everytime hes attacking it)
so, ive seen systems like the D&D 3rd ouit there thats AWESOME and im want to know how do yo do that
i would use skills, butthe skills would be based on the lvl of one character only... i porefer trigger
ok cya
the thing is, i donr know how to modify dmg or to stop an attack or to detect EACH attack tru triggers
(ya i knw theres the unit is attacked, but when i use it, ity doesnt check on each attack, it checks everytime hes attacking it)
so, ive seen systems like the D&D 3rd ouit there thats AWESOME and im want to know how do yo do that
i would use skills, butthe skills would be based on the lvl of one character only... i porefer trigger
ok cya