Need help finishing my trigger

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Sep 2, 2008
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  • Unit - Order Transport to Unload All At (Center of Region 001 <gen>)
Okay. I want my unit=Transport, to, after hes dropped of the units, move to a location. But only after he's dropped them off.
I hope this is possible :)
 
So you want to detect when transport drops the units? Right?
I guess this should work:
  • Drop
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Unload (Sea Transports)
    • Actions
      • Set TempLoc = (Your Point)
      • Unit - Order (Your Transport) to Move To TempLoc)
      • Custom script: call RemoveLocation(udg_TempLoc)
Improved it a little, where TempLoc is a point variable.
 
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