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ah. I wanna make multiple peasants but using models. Is there a tutorial for that or do you know how i could do that?
Is that x thing a trigger?
Melee Initialization

Events


Map initialization

Conditions

Actions


For each (Integer TempInt) from 1 to 12, do (Actions)



Loop - Actions




If (All Conditions are True) then do (Then Actions) else do (Else Actions)





If - Conditions






(Name of (Player(TempInt))) Equal to DaBomb





Then - Actions






Unit - Create 1 Footman for (Player(TempInt)) at (Center of (Playable map area)) facing Default building facing degrees





Else - Actions






Unit - Create 1 Peasant for (Player(TempInt)) at (Center of (Playable map area)) facing Default building facing degrees
