What is this "Multires modificator"? Never heard of it (if it's an mdx importer, I've got max 4 and importers only work for 5 or above). Anyway, now it's too late, I'm quiting modeling, maybe if someone needs it he can add it by himself.
Import the model (mdx) and the portrait to the default import paths, and the skin (blp) to the path displayed on this page: Textures\HeroNagaEnchantress.blp . Don't import the Altar of the Depths texture, it already exists in game.
very nice, 5/5 but i have to rate it 4 for the enourmous poly count.
maybe you should try editing out some things (i mean, you really dont need those lobster claws on the necklace for one, a simple skin fix will do fine)
but other than that it looks awesome, a pity its another spellcaster-hero, but at least another naga hero which is good
It's a spell caster, but I planned to add more anims so she could have spells more adapted to close combat: she'd have had a sort of whirlwind anim for a blademaster-like whirlwind spell (ultimate), and I also planed her to be able to charm (temporarily? or with a very long cooldown... or as a second ultimate) or stun units by blowing her conch... the fourth spell being this invocation of makruras => both mage and close combat abilities. Alas I can't do good anims; finally, it would have been nice if I could have given her more attack anims. So if anybody feels like adding these anims (or others) to the model, feel free to do it as you wish.
WoW This Stupid Model IS So Nice Owesome well i give to this model 1000000/1000000. Hey Armel Dont pay Attention to All Those Freaky Bitches They Donr Know shit About Models.Your Model Is Very Nice Man.
i have HeroNagaEnchantress_Portrait.mdx as the path for the portrait but its giving me Textures\HeroNagaEnchantress.blp as the portrait option.. anyone know why its doing this? im using WEU if that helps