• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

My Introduction

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wizzler

W

wizzler

Hey Everyone.

My name is Ronald and I'm here to pimp some talented folks to join my game project.

You may have played a wc3 map called Warlock (www.warlockbrawl.com) where the idea is that you try eliminating your enemy warlocks with knockback spells and such.

What I've done is asked permission from Zymoran and Demestotenes to build an official standalone version of the game. They agreed and joined the team as game designers consultants.

Currently we're 5 programmers, 1 modeler, 1 concept artist and 2 game designers.

Our goal is to have the game as an entry for the Swedish Game Awards 2010 (link).

What I'm looking forward to here at Hive is to come in contact with people that are interested in joining the team and building something magical (i know, it's cliché). :P

If you are interested, please add me on msn: [email protected] so we can talk further.

Here's a small proof concept clip from the development: http://www.youtube.com/watch?v=1ideSe8Th2k

We will be using API's like OGRE, Bullet, OpenAL, CEGUI, RakNet and so on. All done in C++.

I hope to hear from you!

// Ronald
 
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