- Joined
- Jul 1, 2005
- Messages
- 393
I'm tryng to use the site tutorial to make my very first recipe. (Auto-Combine)
But I've run into numberous problems, and it seems like I have to go back and learn variables before I can go forwards! How irritating!
Problem 1:
Events: Unit - No Unit aquires an item.
For some reason I seem to need to specify a unit. But whenever I try I just end up going to world editor palette. So I try selecting a hero and I just rubber stamp a hero onto my map, trying to get it to work. Not what I had in mind.
Problem 2:
I want to restrict what forces can make a certain item. For example I want to turn a stick into a squash. But only if YOU are on the Night elf side, or the Universal side. If you are on the Naga side then it doesn't auto-combine.
Problem 3:
The condition
((Hero manipulating item))
I'm dumb I simply can't find it.
Problem 4:
Is there a way to make the script wait until a character is level 10 before the stick becomes a squash. And then is there a way to wait until the character is level 50 before the squash becomes an apple?
note: this is a learning recipe so that I know what to do next time, and have something I can refer back to.
But I've run into numberous problems, and it seems like I have to go back and learn variables before I can go forwards! How irritating!
Problem 1:
Events: Unit - No Unit aquires an item.
For some reason I seem to need to specify a unit. But whenever I try I just end up going to world editor palette. So I try selecting a hero and I just rubber stamp a hero onto my map, trying to get it to work. Not what I had in mind.
Problem 2:
I want to restrict what forces can make a certain item. For example I want to turn a stick into a squash. But only if YOU are on the Night elf side, or the Universal side. If you are on the Naga side then it doesn't auto-combine.
Problem 3:
The condition
((Hero manipulating item))
I'm dumb I simply can't find it.
Problem 4:
Is there a way to make the script wait until a character is level 10 before the stick becomes a squash. And then is there a way to wait until the character is level 50 before the squash becomes an apple?
note: this is a learning recipe so that I know what to do next time, and have something I can refer back to.
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