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Multiboard

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Level 19
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Aug 24, 2007
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I can find only one way to do this
a Variable named TEMPVAR (integer)

For each A integer from 1 to 12
-Loop Actions
--Custom script: set bj_wantDestroyGroup = true (dont ask why)
--Pick Every Unit Owned by Player(integer A)
---Loop Actions
----Set TEMPVAR = TEMPVAR + Level of (Picked Unit)
--Set INCOME[integer A] = TEMPVAR

this will set INCOME[1] to level calculation of all units owned by player 1
and 2 for player 2 and etc
 
Ok, so here's what you do:

Variable:Type:
Income_Multiboard[Multiboard]

Triggers:
  • Multiboard Init
    • Events
      • Time - Elapsed game time is 0.50 seconds
    • Conditions
    • Actions
      • Multiboard - Create a multiboard with 2 columns and 4 rows, titled Income
      • Set Income_Multiboard = (Last created multiboard)
      • Multiboard - Minimize Income_Multiboard
      • Trigger - Turn on Multiboard Update <gen>
  • Multiboard Update
    • Events
      • Time - Every 0.50 seconds of game time
    • Conditions
    • Actions
      • Multiboard - Set the icon for Income_Multiboard item in column 1, row 1 to ReplaceableTextures\TeamColor\TeamColor00.blp
      • Multiboard - Set the text for Income_Multiboard item in column 1, row 1 to Player Red:
      • Multiboard - Set the width for Income_Multiboard item in column 1, row 1 to 10.00% of the total screen width
      • Multiboard - Set the icon for Income_Multiboard item in column 1, row 2 to ReplaceableTextures\TeamColor\TeamColor01.blp
      • Multiboard - Set the text for Income_Multiboard item in column 1, row 2 to Player Blue:
      • Multiboard - Set the width for Income_Multiboard item in column 1, row 2 to 10.00% of the total screen width
      • Multiboard - Set the icon for Income_Multiboard item in column 1, row 3 to ReplaceableTextures\TeamColor\TeamColor02.blp
      • Multiboard - Set the text for Income_Multiboard item in column 1, row 3 to Player Teal:
      • Multiboard - Set the width for Income_Multiboard item in column 1, row 3 to 10.00% of the total screen width
      • Multiboard - Set the icon for Income_Multiboard item in column 1, row 4 to ReplaceableTextures\TeamColor\TeamColor03.blp
      • Multiboard - Set the text for Income_Multiboard item in column 1, row 4 to Player Purple:
      • Multiboard - Set the width for Income_Multiboard item in column 1, row 4 to 10.00% of the total screen width
      • Multiboard - Set the text for Income_Multiboard item in column 2, row 1 to (String((2 x (Hero level of (Picked unit)))))
      • Multiboard - Set the icon for Income_Multiboard item in column 2, row 1 to UI\Feedback\Resources\ResourceGold.blp
      • Multiboard - Set the width for Income_Multiboard item in column 2, row 1 to 5.00% of the total screen width
      • Multiboard - Set the text for Income_Multiboard item in column 2, row 2 to (String((2 x (Hero level of (Picked unit)))))
      • Multiboard - Set the icon for Income_Multiboard item in column 2, row 2 to UI\Feedback\Resources\ResourceGold.blp
      • Multiboard - Set the width for Income_Multiboard item in column 2, row 2 to 5.00% of the total screen width
      • Multiboard - Set the text for Income_Multiboard item in column 2, row 3 to (String((2 x (Hero level of (Picked unit)))))
      • Multiboard - Set the icon for Income_Multiboard item in column 2, row 3 to UI\Feedback\Resources\ResourceGold.blp
      • Multiboard - Set the width for Income_Multiboard item in column 2, row 3 to 5.00% of the total screen width
      • Multiboard - Set the text for Income_Multiboard item in column 2, row 4 to (String((2 x (Hero level of (Picked unit)))))
      • Multiboard - Set the icon for Income_Multiboard item in column 2, row 4 to UI\Feedback\Resources\ResourceGold.blp
      • Multiboard - Set the width for Income_Multiboard item in column 2, row 4 to 5.00% of the total screen width

You might wanna change the "Picked Unit" to a variable, or it'll be alot of work...
 
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