Almost all multiboards, shows scores "kills and deaths" for single players.
My map is 5 players in team +computer
that means
Team HUM (5 players + computer (player 6 colour orange)
Team UD (5 players + computer (player 12 colour Brown)
what i need is muliboard show scores of team complete, no single player.
My map is 5 players in team +computer
that means
Team HUM (5 players + computer (player 6 colour orange)
Team UD (5 players + computer (player 12 colour Brown)
what i need is muliboard show scores of team complete, no single player.
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MultiboardSetup
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Events
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Time - Elapsed game time is 61.00 seconds
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Conditions
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Actions
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Countdown Timer - Start Game_Time as a One-shot timer that will expire in 999999.00 seconds
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Trigger - Run CreateMultiboard <gen> (ignoring conditions)
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CreateMultiboard
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Events
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Conditions
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Actions
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Multiboard - Create a multiboard with 4 columns and (6 + PlayerCount) rows, titled MiniDota
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Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Team
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Multiboard - Set the text for (Last created multiboard) item in column 3, row 1 to Kills
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Multiboard - Set the text for (Last created multiboard) item in column 4, row 1 to Deaths
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Multiboard - Set the display style for (Last created multiboard) item in column 0, row 0 to Show text and Hide icons
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Multiboard - Set the width for (Last created multiboard) item in column 1, row 0 to 10.00% of the total screen width
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Multiboard - Set the width for (Last created multiboard) item in column 3, row 0 to 3.00% of the total screen width
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Multiboard - Set the width for (Last created multiboard) item in column 4, row 0 to 5.00% of the total screen width
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Multiboard - Set the color for (Last created multiboard) item in column 2, row 0 to (70.00%, 70.00%, 70.00%) with 0.00% transparency
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Multiboard - Set the color for (Last created multiboard) item in column 3, row 0 to (70.00%, 70.00%, 70.00%) with 0.00% transparency
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Multiboard - Set the color for (Last created multiboard) item in column 4, row 0 to (70.00%, 70.00%, 70.00%) with 0.00% transparency
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Set TempInterger = 2
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Set MultiboardSpots[1] = TempInterger
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Multiboard - Set the text for (Last created multiboard) item in column 3, row TempInterger to 0
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Multiboard - Set the text for (Last created multiboard) item in column 4, row TempInterger to 0
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Set TempInterger = ((Number of players in PlayersHum) + 4)
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Set MultiboardSpots[7] = TempInterger
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Multiboard - Set the text for (Last created multiboard) item in column 3, row TempInterger to 0
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Multiboard - Set the text for (Last created multiboard) item in column 4, row TempInterger to 0
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Set MultiboardClock = (PlayerCount + 6)
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Multiboard - Set the text for (Last created multiboard) item in column 1, row MultiboardClock to Game Time
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Multiboard - Set the text for (Last created multiboard) item in column 3, row MultiboardClock to 0:00
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Multiboard - Set the color for (Last created multiboard) item in column 3, row 1 to (100.00%, 100.00%, 100.00%) with 0.00% transparency
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Multiboard - Set the color for (Last created multiboard) item in column 4, row 1 to (100.00%, 100.00%, 100.00%) with 0.00% transparency
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Multiboard - Show (Last created multiboard)
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TallyScore
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Events
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Unit - A unit Dies
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Conditions
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((Dying unit) is A Hero) Equal to True
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Actions
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Set ScoreSkills[(Player number of (Owner of (Killing unit)))] = (ScoreSkills[(Player number of (Owner of (Killing unit)))] + 1)
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Set ScoreDeaths[(Player number of (Owner of (Dying unit)))] = (ScoreDeaths[(Player number of (Owner of (Dying unit)))] + 1)
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TallyClock
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Events
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Time - Every 1.00 seconds of game time
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Conditions
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Actions
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Set GameMinutes = ((Integer((Elapsed time for Game_Time))) / 60)
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Set GameSeconds = ((Integer((Elapsed time for Game_Time))) mod 60)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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GameSeconds Greater than or equal to 10
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Then - Actions
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Multiboard - Set the text for (Last created multiboard) item in column 3, row MultiboardClock to ((String(GameMinutes)) + (: + (String(GameSeconds))))
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Else - Actions
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Multiboard - Set the text for (Last created multiboard) item in column 3, row MultiboardClock to ((String(GameMinutes)) + (:0 + (String(GameSeconds))))
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