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Much needed trigger help

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Apr 20, 2005
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I cannot, for the life of me, figure out why it wont work, I'm trying to make each player have a "command center" like unit that can stop unit spawn for the map....please help.

Footman
Events
Time - Every 7.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Region centered at ((Picked player) start location) with size (384.00, 384.00)) contains (Random unit from (Units owned by (Picked player) of type Town Hall))) Equal to True
((Random unit from (Units in mid shop <gen> owned by (Picked player))) has buff Immolation (Caster)) Equal to False
Then - Actions
Unit - Create 1 Footman for (Picked player) at ((Picked player) start location) facing Default building facing degrees
Else - Actions
Do nothing
 
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