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Movement trigger problems

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Viewsuhl

V

Viewsuhl

I have got a little problem with my new map. It's just a basic trigger, create a unit at a point and move it to another point and then further to another. But when the unit is on it's way to the second point it just turn around and return to spawn...whats wrong?
 
directly after the "Make a Unit", do a

AI - Ignore (Last created unit)'s guard position


Should make that work(your unit has a guard position, and after it gets X distance away, it comes back. this stops that).
 
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