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Mount system

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Level 6
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May 20, 2010
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274
well... i just thought of this... im going to continue my rpg once again while im still in my short vacation and im just thinking or requesting on you guys if you could help me make a mount system


someathing like you know...what you usually find on mmorpg's :D:ogre_haosis:

so pls.. comment fast about this :ogre_love:
 
Level 6
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well i actually have an IDEA....i just dont have enough knowledge to apply it...well here is what i think..:

make a model that has an animation like sitting on a mount
then attach some mount on the ground and make the model fly a little to somehow look like its above the mount
well that's it or something :D
 
Knight, all units have attachment points. If you want a unit to mount, then create the unit u want to be mounted on by the unit. Create a blank passive ability. Have the attachment be a the model of your UNIT (footman, archer, etc). Then set the attachment point to mount.
This method can sometimes be sloppy, so instead:
Example:
Footman Unit
Horse
Knight.
To mount:
Trigger
Event -
Unit casts a spell
Condition -
Ability being cast = Mount
Actions -
If/Then/Else - Multiple Functions
If -
And -
casting unit = footman
target unit of ability being cast = horse
Then -
Create Knight at position of casting unit
remove footman
remove horse
(These arent the exact triggers, but that's basically how you could do it.) You of course might want to use custom script to remove memory leaks.

Another way to do this would simply be use the mount archer as the base ability
Then create your footman, your horse, and then the resultant being the knight.
You would need a model for each mounted unit. Like, a mounted grunt being raider?

There are several ways to do this.
 
Level 6
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May 20, 2010
Messages
274
No. hts not what i meant...im creating an orpg so... it will be a variety of characters and different looks so what i meant is that iwill e placing a mount thing on the attachment point origin then the problem is that i dont know how let it be animated and let not be when the player is standing on mount and also just to make it look good.....i need the character to fly a little to make it look like the person is above the mount in the origin attachment point...........get me?
 
Level 15
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Oct 16, 2010
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In order to do this you need one of the following:

1. A unit model, a mount model, and a unit on a mount model

2. A unit model with a 'mounted' animation (where his/her legs are spread), and a mount model

Unfortunately animators/modelers are hard to come by ^-^
 
Level 6
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274
oh come on Raven0 you just said what they said...what im saying is the no need of a model on mount model something really different

you know something like in the avatar map but they are not standing on the mount
 
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